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Designing a game user interface

If you ask any programmer what is the thing they least like to work on, its likely the one thing they really don't like is user interface code. Luckily, there are tools that can help.If you ask any...

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How the concept of HOPE was formed.

Just wanted to share some of the design thinking that led to working on HOPE. How the game came to be and the motivation behind the non-combat focused design.Just wanted to share some of the design...

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How hope is both a game and a research project

A quick look at why HOPE is unique, how it is based on a passion for understanding videogame characters and how it is informed by research.A quick look at why HOPE is unique, how it is based on a...

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Dabbling with DABL and Unity

Working on a new language to implement the character AI for the game.Working on a new language to implement the character AI for the game.

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An insight into working out a unique style for HOPE. Part 1 - Whitebox

This last couple of weeks Tim and I have been trying to define a look for the art style of HOPE. By specifically aiming to define the style of one block, I'm hoping we can define the overall art style,...

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Inventory management and other dull stuff

Working some more on "inventory". Its kind of dull, but its important for crafting, trading, resource gathering etc. Working some more on "inventory". Its kind of dull, but its important for crafting,...

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Help me choose a name for the games currency?

I need help naming the currency used for trade in the game.I need help naming the currency used for trade in the game.

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Trade screens and the wireframing process

Recently I've been redesigning the UI for trade in the game. Here is an insight into that process.Recently I've been redesigning the UI for trade in the game. Here is an insight into that process.

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The dirty business of funding

As I finish off a bid form for a government R&D competition, I wanted to share my views on this aspect of game development.As I finish off a bid form for a government R&D competition, I wanted...

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